"There is a terror aspect that I want to include even if the game lays more towards action," Okura added. That said, it won't be entirely without it's surprises - even in the "slower parts". I want to achieve both action and drama with this game." It conflicts the mind, making the players reluctant to enter certain fights. "I wanted a game that could be enjoyed for its action, yet whose concept doesn't solely revolve around killing enemies. From there, I wanted to widen the player base who could access the game, including players who don't usually play horror games," Toyama said, as transcribed by PC Gamer. It spans over multiple genres where horror is expressed. "The game doesn't fully enter the horror genre. Responding to questions posed by fans via social media, the team - consisting of CEO and creator Keiichiro Toyama, game director and CTO Junya Okura, plus COO and producer Kazunobu Sato - offered some tantalising teases about the new title, including the hope that it will appeal to "players who don't usually play horror games". Slitterhead developer, Bokeh, has shared more details about its upcoming action-horror game.
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